- GroundInFlames RTS drone outposts automate FPV strikes on any point you intend to hold.
- Two FPV crews plus 500 supplies loaded by truck is enough to stand one up.
- Relay masts must stay inside supply crate range or the outpost cannot sustain launches.
- Auto-targeting sends frag drones at infantry and HEAT drones at vehicles.
- Every drone costs 100 big ammo, so plan logistics for matches that run past 60 minutes.
GroundInFlames RTS Drone Outpost: Core Concept
A drone outpost in GroundInFlames RTS turns a captured point into an automated kill zone. Instead of micro-managing every strike, you truck FPV crews and supplies to the front, anchor a relay mast, and draw a perimeter over the fighting area. From then on, the outpost spots enemies inside the zone and launches the correct drone on its own. Expect infantry and tanks to push whatever point you fortify, because an armed outpost denies ground.
Video Highlights:
- Full outpost deployed and armed in under five seconds
- Truck loaded with two FPV crews and 500 supplies
- Relay mast built with L, placed inside supply crate range
- Perimeter drawn with Ctrl + G over the main engagement area
- Frag drones handle infantry, HEAT drones handle vehicles
| Component | Role | Key Detail |
|---|---|---|
| Truck | Delivers crews and supplies | Send it back to base after unloading |
| FPV Crews | Operate and launch drones | Two crews fill a standard outpost |
| Supply Crate | Feeds drone production | Relay mast must sit inside its range |
| Relay Mast | Detection and control link | Placed via the build menu or the L key |
Drop the outpost on a point you plan to hold, not a point you are passing through. The position anchors your line, and armor will test it early.
Deploy Your Outpost in Five Steps
The whole setup takes seconds once you know the sequence. Load, drive, dismiss, build, aim. Follow the steps in order, because skipping the dismissal steps strands manpower at the front that your army needs elsewhere.
Load the Truck
Fill the truck with two FPV crews and 500 supplies. Use Shift to bring up the second fill slot so one trip carries the full load.
Deploy on a Capture Point
Drive to a point that fits the outpost footprint. Northern positions that sit cleanly on a point work well, since the structure anchors your hold on the objective.
Dismiss the Truck
Once your troops arrive, press F, then N, then B. This sends the truck back to base for its next job instead of leaving it parked under fire.
Trim Manpower
The two extra crew members are dead weight at an outpost. Send them home so the position returns to one manpower, freeing bodies for the line.
Build the Mast and Draw the Zone
Press L or open the build menu, select relay mast, and right-click to place it inside supply crate range. Then press Ctrl + G, find the area where you fight most, and right-click it to set the perimeter.
| Action | Input | Purpose |
|---|---|---|
| Fill second load slot | Shift | Carries crews and supplies in one trip |
| Dismiss truck sequence | F, then N, then B | Returns the truck to base after unloading |
| Select relay mast | L or Build menu | Opens placement for the control structure |
| Confirm placement | Right-click | Drops the relay mast at the cursor |
| Set defense perimeter | Ctrl + G, then right-click | Defines the zone the outpost defends |
Leaving the truck and spare crews sitting at the outpost locks manpower away from your main force. Press the dismissal sequence the moment your troops arrive.
Auto-Targeting: Frag vs HEAT Drones
Once the perimeter is set, the outpost handles ammunition selection for you. Any enemy spotted inside the zone triggers a launch, and the system picks the right warhead automatically: frag against infantry, HEAT against vehicles. That means you never burn an anti-tank drone on a rifle squad or watch a frag burst bounce off armor. Your only job is drawing the zone over ground that actually matters.
Frag Drones
Anti-infantry warhead. Auto-selected when foot units are spotted inside the perimeter.
HEAT Drones
Anti-vehicle warhead. Auto-selected when tanks and armor push into the zone.
Relay Mast
Detection backbone. Keeps the outpost connected and must stay within supply crate range.
| Threat Detected | Drone Launched | Warhead Type |
|---|---|---|
| Infantry squads | FPV drone | Frag |
| Tanks and vehicles | FPV drone | HEAT |
| Enemy outside the perimeter | No launch | Redraw the zone with Ctrl + G |
The zone follows your right-clicks, so trace the actual frontline instead of dropping a lazy circle. A perimeter over empty ground produces idle drones while the real fight happens somewhere else.
Supply Line and Logistics Planning
An outpost is only as strong as the supply line behind it. Every drone launch draws 100 big ammo from your stockpile, and the crews on site eat through food over time. Matches in GroundInFlames RTS commonly run longer than 60 minutes, so an outpost stood up in the opening minutes without a food and ammo plan hits problems later on. Keep a truck staged with big ammo and feed the crews before the mid-game grind begins.
| Resource | Purpose | Planning Rule |
|---|---|---|
| Big ammo | Produces drones | Each launch costs 100; stage resupply trucks |
| Supplies (500) | Initial outpost stock | Fill the truck twice using Shift |
| Food | Keeps crews operating | Deliver early for 60+ minute matches |
| Manpower | Crews the outpost | Return spare crews to base to sit at one |
Outpost Logistics Checklist:
- Two FPV crews loaded onto the truck
- 500 supplies delivered to the crate
- Relay mast placed inside supply crate range
- Perimeter drawn over the main engagement area
- Big ammo resupply truck scheduled
- Food delivered before the 60-minute mark
An outpost that stops firing has usually run dry. At 100 big ammo per drone, a position without a resupply route fires a handful of strikes and goes quiet. Push a big ammo load forward before the line collapses.
Common Mistakes and Fixes
Most drone outposts fail for the same handful of reasons, and every one of them is fixable in seconds. Audit your position against this table the first few times you run the setup, and the sequence becomes muscle memory fast.
| Mistake | What Happens | Fix |
|---|---|---|
| Relay mast outside crate range | Outpost cannot sustain launches | Rebuild the mast inside supply range |
| Perimeter covers empty ground | Drones idle while the fight moves elsewhere | Redraw the zone with Ctrl + G |
| Truck and spare crews left on site | Manpower locked away from your army | Run F, N, B and send extras home |
| No big ammo reserve | Outpost stops firing mid-battle | Stage 100+ big ammo per expected wave |
| Food skipped | Crews stall in long matches | Deliver food early for 60+ minute games |
A setup done right outlasts the match: crews fed, mast in range, perimeter on the fight, and a big ammo line running behind it. Hit all four and the outpost defends itself while you command the rest of the map.
Frequently Asked Questions
Q: How much big ammo does one drone launch cost in GroundInFlames RTS?
Every drone launch draws 100 big ammo from your stockpile. Keep a resupply truck staged with a big ammo load so the outpost keeps firing through extended fights instead of going silent mid-battle.
Q: Do I need to manually choose between frag and HEAT drones?
No. Once the perimeter is set with Ctrl + G, the outpost automatically launches frag drones at infantry and HEAT drones at vehicles. The targeting logic reads whatever enters the zone and picks the matching warhead.
Q: Where exactly should the relay mast be placed?
Inside the supply crate's range. Select the relay mast with L or through the build menu, then right-click a spot covered by the crate. A mast outside that range leaves the outpost unable to sustain drone production.
Q: How early in a match should I set up a drone outpost?
As soon as you can hold a point, but plan logistics from the start. Matches often run longer than 60 minutes, and an outpost stood up in the opening minutes without food and big ammo behind it runs into problems later on.
Pair this setup with infantry holding the treeline in front of the perimeter. Slowing enemy scouts before they spot the mast keeps your drone economy hidden and your launches unpredictable.